When writing fantasy the usual picks are humans, elves, dwarfs, orks, and trolls (or some mix & match). These races have generally well defined rolls already before the writer ever touches them. I for one started no different.
I wanted to have the basic rolls that elves, humans, and dwarfs offered to each other. One race to be smart and mystical and others to be strong and brave, but this got to be too much like every other piece of work in the field. I wanted to bring something new to the table. So I made a few rules:
- No humans allowed. I wanted to make something new and humans are too relatable.
- All races could not be one of the usual fantasy races with just something extra. No long tailed goblins or furry elves.
- All races could not be an animal morphed to look like people. I did not want this to become a montage of furry-ness.
To this end I wrote out a list of probably around 100 creature ideas. I played with the roles of the classical races. Then I thought about it in terms of a game.
When I thought "How would I make an online MMORPG about this?" my ideas and how I should build things seemed simpler. Designing my world to be lived in my more sense than designing it to look pretty. This also gave me a lot of perspective the people.
On an online game having hundreds of races would be just plain annoying. Also trying to talk about too much in a book would bog down the important stuff of the story. So I settled on around 7 races as being optimal.
As I created religions for these groups a lot of the story fell into place for me. Thinking about how they would interact created how the races should be like.
I settled on taking the function of the fantasy race I needed (example orks) then combined them with the attributes I found interesting (such as pachyderms) and combined those thoughts with a real-world country of the same time period as the book (the Spanish Empire) and created a race of creatures I felt was not a complete rip off of one thing, but a combination of several ideas.
Next time religion building.